Blender Point Cloud Course
Introducing the ONLY Point Cloud Course for Blender!
The wait is finally over! After garnering millions of views and having my visuals showcased internationally, I am thrilled to announce the release of my comprehensive guide on creating these stunning animations from scratch.
Welcome to the Point Cloud Course for Blender. This masterclass, spanning over 5 hours is divided into over 24 detailed chapters. It covers everything you need to know about point cloud animations, from essential terminology to data capture workflows. You’ll learn how to create an animation from start to finish, and much more.
But this course is not just a tutorial. Here I will guide you through my entire workflow, a process that can significantly enhance your Blender skills, whether you apply them to point clouds or other projects!
For the first time ever, I am including a completed point cloud project file with this course. Chapter 2 has even more files! You can use them to learn, experiment, or even create your own unique projects.
Original Chapters/Lessons (project file included with purchase)
- Introduction (see above)
- Tools used for scanning (what to capture with)
- Best ways to scan (how to capture)
- Blender Terminology Before Starting (the technical things)
- Basic Point Cloud Node Setup (the OG point cloud animation)
- 5B - Bonus Video: Multiple Material Setup (for those who asked)
- Advanced Point Cloud Setup (Sine Wave)
- Advanced Point Cloud Setup (Smooth Mesh to Point Cloud Transition)
- Troubleshooting (come here if you have problems)
- Making it look good (the best part!)
- Conclusion (dig deeper)
Point Cloud Course EXPANDED (12+ additional lessons)
- Planes Facing Points
- How to UV Map Points
- EEVEE Next Point Clouds (Version 4.2 Required)
- Point Cloud Scanning with a 360 camera featuring Metashape
- Point Clouds From AI Depth Maps
- "Grid Style" Points
- 🆕 Maps/Street Data to Point Clouds
- 🆕 Apple Object Capture API (LiDAR equipped iOS device required)
- 🆕 Shading Considerations
- 🆕 Point Cloud Multiple Material Workaround
- 🆕 Capturing RGB-D video with Record3D (iPhone App)
- 🆕 Capturing RGB-D video with DepthKit (and Kinect Azure)
- 🆕 Importing and setting up Record3D/DepthKit recording for Blender
- 🔜 Baking Textures for Point Clouds - COMING SOON
- 🔜 Getting Started With Point Cloud Fluid Sims [Advanced Blender Point Cloud Course Preview] - COMING SOON
- ???
FAQ
Who is this course intended for?
This Blender course is made for all skill levels. Though having some understanding of Blender beforehand is helpful.
Is my PC powerful enough?
Point clouds aren't as render intensive as you think! On average my reels for Instagram take around an hour or two to render. You can expect animations to take 3-30 seconds per frame, depending on your scene and PC specs.
What are the course requirements?
If your computer can run Blender, you have everything you need! The following are recommended but not required.
- If you want to do your own LiDAR scans (see Chapter 3), you'll need a device with a LiDAR sensor, the most affordable devices being iPad Pro 2020 or iPhone 12 Pro. If that's not feasible you can stick to traditional photogrammetry or find plenty of free scans are available online.
- Metashape if you'd like to scan places with a 360 camera
What's the EXPANDED course all about?
If you previously purchased the course, you get these additional lessons for FREE! Here I take a deeper dive on more advanced point cloud methods such as working with street data, how to UV map points, working with volumetric video and MORE!
Does this course cover simulation nodes?
My aim with this course is to ensure it's accessible to learners of ALL skill levels. Simulation nodes can become technical and intricate quite quickly, so I'll reserve those lessons for a standalone advanced course on point clouds potentially in the future...
How do I watch the course after purchasing?
You can stream the videos here on Gumroad after purchasing. You can watch on any device. I recommend downloading the video for best quality!
What version of Blender do I need?
3.1 or newer. The process is generally the same between versions, if Blender releases any major changes that affect the workflow I'm sharing, I'll update the course. 4.0+ is recommended for the upcoming expanded course but is not necessary.
I need help or I have some additional questions/comments.
I'm happy to help. Please email me at massimovendolaproductions@gmail.com
Course Lessons + Project Files